RealFlow | 3ds Max
RealFlow | 3ds Max brings the well-know RealFlow fluid simulation tools directly to Autodesk 3ds Max. Stay in 3ds Max to perform your liquid, granular, viscous and viscoelastic simulations.
Black Friday 2024!
Save 50% on new RealFlow licences.
Offer ends 03/12/2024.Realflow | 3ds Max
RealFlow 3ds Max is the plugin integration that offers the best in fluid simulation and more, directly inside Autodesk 3ds Max.
Familiar Workflow for a Great Simulation Experience
You only need a few clicks to get RealFlow | 3ds Max running. Ready-to-use force daemons, GPU-powered fluids and materials, and a fast OpenVDB mesher make it easy to achieve the perfect simulation.
Multi-Physics
Liquids are a classic in RealFlow, but RealFlow | 3ds Max also features granulars, viscous and viscoelastic materials. Sand can be washed away by water, cream floats on top of coffee… Your creativity is the limit!
GPU-Powered Simulations
The entire range of fluids and materials is GPU-accelerated. Unleash your ideas with more turnarounds in less time! With CUDA and OpenCL support you can start to take advantage of your powerful graphics card.
OpenVDB Mesh Engine
The entire range of fluids and materials is GPU-accelerated. Unleash your ideas with more turnarounds in less time! With CUDA and OpenCL support you can start to take advantage of your powerful graphics card.
Seamless Integration
RealFlow | 3ds Max lets you leverage your RFConnect knowledge without needing it anymore. It doesn’t stop there, you can turn objects straightaway into obstacles and emitters, render complex meshes or create particles from shapes.
Accurate Particle-Object Interaction
RealFlow | 3ds Max interacts with 3ds Max builtin object types through the new RFCollider (WSM). You can use objects as obstacles and containers, let animated bodies collide with fluids to create impressive splashes, and control the interaction through a wide range of physical properties such as friction, stickiness or bounciness.
Forces and Falloffs
Forces are a key element in RealFlow | 3ds Max and they are introduced through a wide variety of daemons. Many daemons can be controlled and limited with completely customisable falloffs to shape their behaviour and scope. Typical examples are gravity, attraction or wind.
Brand | NextLimit Technologies |
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Delivery Type | Digital Delivery By Email |
Processing Time | 1 Working Day |